Montag, 15. April 2013

Rule 08 - Flames of War - PBEM Rules - Town/City Combat

General
Town combat will normally be decided by the umpire using the rules shown below.
Size of Garrison
Each town can support a garrison of one brigade
Supplies
All garrisons will have sufficient supplies for five days
If attackers outnumber the defenders 2 to 1 garrison supply is cut
Combat Procedure
Attacker must be at least as strong as the garrison
Only one brigade can attack a village or town each move
Combat Procedure
Calculate who has the highest score:
Plus 2              Garrison
Plus 1              A class troops
Plus 1              Artillery with siege troops
Minus 1           C class troops
Minus 1           Each casualty
Minus 1           Out of Supply
Minus 1           Shaken
Higher adds the difference to 2D6 dice throw
2-4                   Higher has 100 casualties
5-8                   Draw with no casualties
9 plus              Lower has 100 casualties
Brigade with casualties test morale using wargame rules
Garrison Surrender
The garrison will surrender when they lose 400 casualties or rout

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